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Posts Tagged ‘NDS’

glitchDS is a FREE homebrew Cellular Automaton music sequencer for the Nintendo DS. It’s perfect for creating IDM and Glitch style loops. R4DS is required for using this application. (See the documentation for reports on other working cards besides R4DS.)

Features include:

* Customizable Cellular Automaton sequencer
* Create your own “trigger points”
* Load in your own sounds
* Save and load your work
* BPM settings, or “strum mode” for controlling tempo
* Up to 6 sounds can be loaded at once
* Each sound has its own 32 step frequency modulation sequencer
* Global Distortion setting

Here’s a video demo:

uh. yah.

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DScratch is the first module (or “protein”) made using Protein engine – it’s a little audio manipulation software running on DS which ables you to play with an existing .wav file or recorded audio sample; you can pitch it, scratch it, rewind, mute and apply effects on it. Moreover, DScratch sends MIDI through wifi connection, which ables you to control external applications, like VJing software as I do, and can be motion-controlled.

Features include .wav file or live-recorded audio capablities, manipulation of live audio, scratching, pitch control, FX “Retrig”, FX “DownSampling”, Midi OUT (wireless), stylus control, & NDSMotion control.

Protien 

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